Dzeny app hero screens
Product Designer iOS, Web UI/UX, Vibecoding, Fast-paced environment B2C

Dzeny is AI Mental Health app that provides AI-based psychological support through a gamified experience, helping users get guidance and track progress

App Store Website
Self-realisation control center Daily cycle progress cards Insight control center

Problem

In the app, users actively interacted with the app in the first couple of days, but towards the end of the week, their activity decreased significantly

Business goal

To increase user engagement and retention through a gamified experience and a more converting top funnel — to do this, it was necessary to increase the effectiveness of the landing page and retention through regular interaction with the app

Dzeny landing page overview

Role and Responsibility

I have been working as product designer in main mobile app and fully redesigned landing page via vibecoding in a team of lead-designer, PM, CEO and development team

Onboarding phone mockup and key insight cards Key insight cards and control center

Research

We have been talking with 5-6 users at different age and wealth about motivation to use our app at interviews

Conclusions from the research

We found out that most users feel uncomfortable when they found themselves in social relationships (it might be relationships with parents or coworkers). With that information we decided to build a more social interaction experience for the user. These pains will be a huge boost to D7 retention.

We decided to focus on solutions that motivated the user to return to the app later. For example, features built around deferred value

Tools

Figma, Cursor, Next.JS, Claude

JTBD research prototype JTBD research prototype detail

Hypothesis

  • ChatGPT's retention in the mental health case is 4 months. Our current R1 is 1.4 months. If we make the chat interaction more casual and integrate our advantages (proactivity, user context), the retention should be at least on par with ChatGPT
  • If we introduce a 6–8h delayed "insight ready" cycle after a session/practice, then D7 retention increases toward Finch's 37% benchmark, because the app now creates anticipation between crises instead of depending on the user's next emotional crisis to return. Metric: D7 retention, feature vs control cohort
  • If the loop is running, then average sessions/day increases toward ~2 (end-of-day session + insight-triggered return), because the cycle manufactures a second natural touchpoint. Metric: sessions/day, before vs after

Why we decided to stay at this solution

Since Dzeny is a startup, the basic product process here was modified — we fully tested the metrics immediately on the market. Therefore, instead of telling a story, I will simply highlight the main ways in which we operated

  • Data Research and JTBD
  • Hypothesis Generation
  • Based on metrics solution

Results

  • WAU 5% ↑
  • D7 Retention 12% ↑

Three retention initiatives: delayed-insight loop, iOS Live Activities for the emotion diary, and a conversational retention study. Retention study includes a go/no-go gate based on C0 and D7 movement for resource allocation. Split 21 hypotheses by testing cost; four required no new UI, allowing early effectiveness assessment before investing in Live Activities designs. Outcome: a coherent retention strategy with a prioritized experiment roadmap, minimizing assumptions.